![]() In the second, with Preston manning the controller, a giant cybertoad thing vomited up scuttling enemies. In the first, Samuel was repeatedly crushed and frozen by a giant green crystalline queen. We saw two, and both seemed fun and, putting it politely, quite challenging. ![]() What I don’t expect will get cut are the boss encounters. I particularly liked the reflective rail gun, which enables you to line up Paul Newman-style trick shots, whilst my colleague prefered landing massive splattery crits using the short-range blunderbuss. The weapons we get to try also have a consistently pleasing heft and plenty of variety. Wonderfully evocative, given the deliberately limited palette. “It’s a very selfish story ultimately.” Or maybe the Drifter just likes watching their death animations, which are all gasping mouths, spurting blood, and clawing claws. “There’s not a lot of heroism in this story,” notes Preston. The exact illness that ails the Drifter isn’t clear, but it must be bad given the number of aliens he’s willing to kill for the cure. This time we did sample the single-player mode, as PC Gamer editor Samuel Roberts and I took it in turns to explore the top-down vividly coloured landscape whilst gunning down and chopping up the local fauna, passing the controller each time one of us died. ![]() Yes, the game nods vigorously at classic 16-bit JRPGs, but it’s fresh and modern too. It was clear even then, though, that the crunchy combat and ultra-stylish animation made Hyper Light Drifter stand out, and feel like more than just another pixel art nostalgia trip. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |